Ian Thomas

Burden of Command

I’ve been helping out Green Tree Games since 2016 with their upcoming title Burden of Command.

It’s a great idea – a mix of interactive fiction and tactical play, but focusing on what it really means to be a leader of a squad of troops in war – the emotional struggle between keeping your soldiers alive and achieving the army’s objectives.

It’s built on real-world scenarios drawn from World War 2, and features consultancy from military experts, from game designers and writers such as Chris Avellone and Alexis Kennedy, and from Talespinners!

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