LEGO® City Undercover
I worked on very early versions of this title when I was on the LEGO Systems team – TT’s first purely LEGO-based license, and first title on the Wii U. I helped to provide core mechanics for the game and to support the gameplay programmers, and refactored the engine codebase so that it could support LEGO City as a separate title.
- Category
- Coding, Games
- Skills
- coding, game mechanics
- Project URL
- LEGO City Website