Ian Thomas

LEGO® City Undercover

I worked on very early versions of this title when I was on the LEGO Systems team – TT’s first purely LEGO-based license, and first title on the Wii U. I helped to provide core mechanics for the game and to support the gameplay programmers, and refactored the engine codebase so that it could support LEGO City as a separate title.

Project URL
LEGO City Website

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