Here are a few bits and pieces from press, talks and interviews I’ve given:
- With my partner Rachel, answering questions from Chris at Game Dev London on writing live events.
- Giving a lecture called Making Horror: Hacking the Player’s Brain for Narrascope 2019 at MIT.
- As part of a panel called Embracing the Co-op Studio at GDC 2019.
- Talking to Pumpkinberry on Deep Dive Cast about writing and design for games, larp, roleplaying and other things, in November 2018.
- Digital Jam Sessions Podcast on VR, tech, and immersive worlds, in July 2018.
- A Q&A session I did about SOMA for the Extra Credits – Games You Might Not Have Tried Twitch stream in Jan 2018.
- An interview Giles and I gave to Karsten at Articy:Draft about narrative design, storytelling for games, and VR, at Gamescom 2017.
- An article on Moment-based Story Design in the Knutepunkt conference book 2017.
- On the Script Lock Podcast #18 with Laura E Hall.
- Lessons From LARP – A talk I gave to the AdventureX 2015 conference on techniques I’ve learned for writing for interactive media from running live-action events.
- On SOMA
- A Brief Overview Of A Triple-A Game Engine – A talk I gave to a room full of geeks at unified.diff in Cardiff in 2012.
- Writing Fallen Soldiers – A brief interview with me about the writing of/making of the feature film.
- Writing Empire – A series of interviews with the writers of the Empire live-roleplaying system.
- Starburst Magazine’s review of Fallen Soldiers.
- Bleeding Cool’s review of Where’s My Shoggoth?